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    Attacks along the Trade Road - Nov 29 (FULL)

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    biota
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    Attacks along the Trade Road - Nov 29 (FULL)

    Post by biota on 2010-11-16, 17:28

    You saunter up to a group of anxious and sweating merchants, crouched over their mugs of broy. When you suggest that you might be able to help them with whatever is putting their minds in such a state, two laugh, but one turns to you seriously and says:

    "We've long had problems with bandits along the Southern trade road, you know, down towards Walis, but things are getting out of hand! Last week, I went to stop at George Adyar's farm, and the place was trashed, and now we've been beset by raiders on almost every trip and we're having to push through filthy throngs of refugees just to get our goods through - and some of them steal! We could reward you handsomely if you got to the bottom of things... say, 100 gold bits each?"


    Bikikcha doesn't saunter well and doesn't understand why these men are wasting water by "sweating" it out of their pores, but he would like to help alleviate whatever is obviously bugging(!) them.

    Assuming one of the kind GMs would like to run this I can play any day/night Mon Nov 29 - Dec 5 except for Tues or Thurs.

    Edit:
    1. Biota - Bikikcha (Controller)
    2. Bohrdumb - Fighter (Defender) or Rowdin (Controller)
    3. Gryphon - Trinma (Striker)
    4. Fuscia - Blind Psion Dude (Controller)
    5. dhlevine - Jarrol - Leader and All Around Awesome Dude (Humble Guy)
    6. Quinn – Bard (Leader)


    Last edited by biota on 2010-11-22, 16:13; edited 3 times in total (Reason for editing : add party)
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    Bohrdumb
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    Re: Attacks along the Trade Road - Nov 29 (FULL)

    Post by Bohrdumb on 2010-11-16, 17:43

    I have much respect for my friend Bik, as such I would gladly support throttling a few of these insufferable curs.
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    dhlevine
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    Re: Attacks along the Trade Road - Nov 29 (FULL)

    Post by dhlevine on 2010-11-16, 21:25

    OH HO!

    I could DM this. 11/29 or 11/30 would be the best days for me, that week. My folks will be in town, though, so you might have to deal with them rolling their eyes at my weird hobby.
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    Bohrdumb
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    Re: Attacks along the Trade Road - Nov 29 (FULL)

    Post by Bohrdumb on 2010-11-16, 21:43

    I could make the 29th.
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    Elvorix
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    Re: Attacks along the Trade Road - Nov 29 (FULL)

    Post by Elvorix on 2010-11-17, 15:02

    How fun! Who named that guy George? Seriously? Bad choice. Smile

    Well I'm up for DMing or playing that week. The 29th is the best day for me too that week.


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    Gryphon
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    Re: Attacks along the Trade Road - Nov 29 (FULL)

    Post by Gryphon on 2010-11-17, 23:08

    I could probably be convinced to give it a go. Trinma managed to stagger away bleeding from the last spectacular debacle. Maybe she can do it again! Wink
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    Elvorix
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    Re: Attacks along the Trade Road - Nov 29 (FULL)

    Post by Elvorix on 2010-11-17, 23:17

    I'm going to change my position slightly and say that I would actually prefer to DM this since my tag along healer can't make Monday games.


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    biota
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    Re: Attacks along the Trade Road - Nov 29 (FULL)

    Post by biota on 2010-11-17, 23:20

    I'll bring a leader as well, just in case we have < 2 leaders.

    I'm going to try and make it with the joke of a new character builder (sorry no further off topic discussion of this matter allowed here Very Happy )
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    Re: Attacks along the Trade Road - Nov 29 (FULL)

    Post by Bohrdumb on 2010-11-18, 09:52

    I could bring Rowdin (my druid) and I am contemplating rolling a strikery-invigorating fighter.
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    Re: Attacks along the Trade Road - Nov 29 (FULL)

    Post by dhlevine on 2010-11-18, 09:53

    Jarrol's muscles saunter into the room, followed quickly by the man himself. He sweats, but only to highlight his cuts - they're that important.

    "A 'healer?'" He laughs heartily. "I am no healer. Pain is the feeling of fear leaving your body. What you call 'healing' is just me filling the space fear leaves with Jarrol."

    [Confidential to Elvorix: Do you want my notes on the raiders, or do you want to do your own thing?]
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    Re: Attacks along the Trade Road - Nov 29 (FULL)

    Post by dhlevine on 2010-11-18, 09:56

    OK, it looks as if we have quorum for the 29th. By my count:

    Biota - Bikikcha - Druid/Controller
    Me - Jarrol - Ardent/Leader
    Bohrdumb - Rowdin - Druid/Controller (or Fighter)
    Gryphon - Trinma - Ranger/Striker

    Jarrol loves glory, and so will go forth with only 4, but we could certainly do with at least one more, particularly a Defender.
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    Re: Attacks along the Trade Road - Nov 29 (FULL)

    Post by Elvorix on 2010-11-18, 10:29

    There is always extra glory to go around when there is no defender! Smile

    You can share your notes with me if you want to, especially if you have tie-ins or people who have more interesting names than George involved. I'll definately be adding my own stuff into the mix however.


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    Bohrdumb
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    Re: Attacks along the Trade Road - Nov 29 (FULL)

    Post by Bohrdumb on 2010-11-18, 11:48

    I can roll a defender, if I can decide on which one I like most!
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    Fuchsia 'tude
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    Re: Attacks along the Trade Road - Nov 29 (FULL)

    Post by Fuchsia 'tude on 2010-11-19, 14:53

    I should be available if you want one more. I'm thinking about making a blind prophet character, some sort of psychic type, but I'm not sure which role... probably battlemind.
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    Re: Attacks along the Trade Road - Nov 29 (FULL)

    Post by cstevenross on 2010-11-19, 15:19

    a blind prophet character, some sort of psychic type

    Please please please name him Muad'dib. Or maybe Paul.

    I really need someone else out here who gets all of my Dune references.
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    Re: Attacks along the Trade Road - Nov 29 (FULL)

    Post by Fuchsia 'tude on 2010-11-19, 16:05

    cstevenross wrote:
    a blind prophet character, some sort of psychic type

    Please please please name him Muad'dib. Or maybe Paul.

    I really need someone else out here who gets all of my Dune references.
    Yeah, I was definitely thinking a female Maud'dib, who could eventually grow into some sort of cult figure, if she lives long enough (big if Smile ). Although being blind kind of makes her like Toph, which wasn't really intentional... So, actually a Monk would work here, too, but I'll probably go with Battlemind or Psion.

    Edit: Actually, now I'm leaning towards a Telepathic Psion. Fits the character and seems like a lot of fun to play.
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    Re: Attacks along the Trade Road - Nov 29 (FULL)

    Post by seaniusmaximus on 2010-11-22, 14:55

    I could also make the 29th. I can bring the jaunty tunes of Quinn, or the striker/off-healer Bateleur. I don't want to overload the table, though.
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    Re: Attacks along the Trade Road - Nov 29 (FULL)

    Post by Elvorix on 2010-11-22, 14:59

    I think with Sean and Fuchsia' we would be at 6 players. That makes this table closed.


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    Re: Attacks along the Trade Road - Nov 29 (FULL)

    Post by dhlevine on 2010-11-22, 15:02

    Well, let's see... my count is:

    1. Biota - Bikikcha (Controller)
    2. Bohrdumb - Fighter (Defender) or Rowdin (Controller)
    3. Gryphon - Trinma (Striker)
    4. Fuscia - Blind Psion Dude (Controller)
    5. Me - Jarrol - Leader and All Around Awesome Dude

    That would make Quinn the 6th. So you'll fit, but I'll close the table.
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    Re: Attacks along the Trade Road - Nov 29 (FULL)

    Post by seaniusmaximus on 2010-11-22, 15:06

    count me in then!
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    Re: Attacks along the Trade Road - Nov 29 (FULL)

    Post by Bohrdumb on 2010-11-22, 15:42

    dhlevine wrote:Well, let's see... my count is:

    1. Biota - Bikikcha (Controller)
    2. Bohrdumb - Fighter (Defender) or Rowdin (Controller)
    3. Gryphon - Trinma (Striker)
    4. Fuscia - Blind Psion Dude (Controller)
    5. Me - Jarrol - Leader and All Around Awesome Dude

    That would make Quinn the 6th. So you'll fit, but I'll close the table.

    I am looking at a Genasi(cindersoul) Fighter(battlerage vigor)... but I have an entire week to completely change my mind!
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    Fuchsia 'tude
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    Re: Attacks along the Trade Road - Nov 29 (FULL)

    Post by Fuchsia 'tude on 2010-11-24, 12:06

    Bohrdumb wrote:
    dhlevine wrote:Well, let's see... my count is:

    1. Biota - Bikikcha (Controller)
    2. Bohrdumb - Fighter (Defender) or Rowdin (Controller)
    3. Gryphon - Trinma (Striker)
    4. Fuscia - Blind Psion Dude (Controller)
    5. Me - Jarrol - Leader and All Around Awesome Dude

    That would make Quinn the 6th. So you'll fit, but I'll close the table.

    I am looking at a Genasi(cindersoul) Fighter(battlerage vigor)... but I have an entire week to completely change my mind!
    Cool! I haven't played a controller before, so this should be fun.
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    Re: Attacks along the Trade Road - Nov 29 (FULL)

    Post by dhlevine on 2010-11-25, 21:19

    Whew. Jarrol has gorged himself on roasted Erdlu for Thanksgiving and is now full.

    FULL OF AWESOME.

    Looking forward to the game - as always, if anyone needs info on how to get to my place, let me know.

    Elvorix, the bucket o' minis is at your disposal.

    Seaniusmaximus, could you bring along the goliath mini I've got in your stack (painted or un-)? Thanks.
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    Re: Attacks along the Trade Road - Nov 29 (FULL)

    Post by seaniusmaximus on 2010-11-29, 11:03

    So, time/place? I see we're playing at Dan's, I'm assuming same bat time same bat channel? (8:00pm?)
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    Re: Attacks along the Trade Road - Nov 29 (FULL)

    Post by dhlevine on 2010-11-29, 11:05

    8-11, at my place, that's the plan.
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    Re: Attacks along the Trade Road - Nov 29 (FULL)

    Post by dhlevine on 2010-11-29, 11:06

    Though, actually... My folks are in town and basically using my basement as their "apartment." That's not a barrier to playing here (just say hi when you go down to use the bathroom), but if someone else wanted to host, I'd be up for that too.
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    Re: Attacks along the Trade Road - Nov 29 (FULL)

    Post by seaniusmaximus on 2010-11-29, 11:10

    I have no problem with hosting, if you'd rather not expose the parents to our particular brand of nerd-kind. Peeps just have to be okay with my dog being all up in your business (as Dan is now used to).
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    Re: Attacks along the Trade Road - Nov 29 (FULL)

    Post by Bohrdumb on 2010-11-29, 11:36

    I would also be more than willing to host if people want to drive out to Baltimore County (just off of 795)

    Sean: What are you playing tonight?

    Edit - Asking Sean what he would be playing!
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    Re: Attacks along the Trade Road - Nov 29 (FULL)

    Post by seaniusmaximus on 2010-11-29, 11:43

    @Bohrdumb

    I've got Quinn - Bard/Leader : Baeteleur : Shaman/Ranger Hybrid (striker/leader) : Unnamed Mul/Battlemind(defender)

    All of these are "on deck" so, whichever is needed, really. I'd prefer to play my Shaman/Ranger, as I'm itching to try it out, but am willing to play any of the 3.
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    Re: Attacks along the Trade Road - Nov 29 (FULL)

    Post by dhlevine on 2010-11-29, 12:54

    Re: venue. I'd marginally prefer to play at my place than Sean's, just b/c parking near me is free. Smile Bohrdumb, about how long does it take to get to my place from yours? I'm just cognizant of when I'd be able to leave, etc. and don't want us to not have much play time.

    Seanius, I'm brining Jarrol, who's a full-on Healer (standard healer enc powers, plus an at-will that hands out THP like candy), so we're at least covered on basic Leader duties, and I'm kinda interested to see a hybrid in play.
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    Re: Attacks along the Trade Road - Nov 29 (FULL)

    Post by Bohrdumb on 2010-11-29, 13:18

    Dan, I'm actually going to take back my offer. When you mentioned parking I remembered that my complex is instituting a towing policy, and while it doesn't start till after 11, I would hate for us to need to play long and someone get towed.
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    Re: Attacks along the Trade Road - Nov 29 (FULL)

    Post by dhlevine on 2010-11-29, 13:50

    OK, let's just stick with my place at 8, then. See you all then.
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    Re: Attacks along the Trade Road - Nov 29 (FULL)

    Post by Fuchsia 'tude on 2010-11-29, 15:03

    Sounds good, thanks.
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    Re: Attacks along the Trade Road - Nov 29 (FULL)

    Post by Elvorix on 2010-11-30, 01:17

    Alright, everybody! After doing my magical DM math, I have determined that everyone gets 3.6 encounter points. Except Sean. Sorry again. Sad


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    Re: Attacks along the Trade Road - Nov 29 (FULL)

    Post by Bohrdumb on 2010-11-30, 01:19

    Angela, thanks for a great game tonight, sorry more of us did not die!
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    Re: Attacks along the Trade Road - Nov 29 (FULL)

    Post by Fuchsia 'tude on 2010-11-30, 03:01

    Cool, thanks to the banked pool I spent on Ceretia upon creation, I now I have two level 2 characters, and soon a level 3. Let's see how long that lasts pirat
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    Re: Attacks along the Trade Road - Nov 29 (FULL)

    Post by seaniusmaximus on 2010-11-30, 10:44

    No one feel sorry for Bateleur. He died doing what he loved: Killing people and taking their things.
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    Re: Attacks along the Trade Road - Nov 29 (FULL)

    Post by biota on 2010-11-30, 11:04

    Bikikcha brings the head of the leader of the slavers back to the merchants along with word that many slaves were freed and that one of the slaver's mountain strongholds has been destroyed.

    To his companions he says, it seems another journey into the desert will have to be made to destroy the additional slaver outposts on this map.

    One rules question concerning conjurations (such as the spirit of athas).

    Conjurations:

    Your Defenses: Normally, a conjuration cannot be attacked or physically affected. If a conjuration can be attacked or physically affected, it uses your defenses. Unless an attack specifically targets conjurations, only the attack’s damage (not including ongoing damage) affects the conjuration.

    This is a bit confusing because they don't define "normally." I think "normally" means unless the conjuration power itself allows them to be attacked. Neither the online compendium nor the rules compendium say anything about how many HP a conjuration has or that you take damage when it dies. The 10+1/2 damage to destroy a conjuration is part of the Shaman's Spirit Companions (which are also conjurations) power description, not a general rule about conjurations.

    So the question is can the Spirit of Athas be attacked and destroyed and if so how many HP does it have? Presumably at the very least the only way it can be attacked is as collateral damage from a burst or blast attack.

    One other note, conjurations occupies no space, so they can't be used to block monsters.
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    Re: Attacks along the Trade Road - Nov 29 (FULL)

    Post by seaniusmaximus on 2010-11-30, 11:27

    @biota

    Seems you are correct. I was mixing shaman specific conjurations with just regular conjurations.

    So, by the RAW rules of conjurations, spirit of athas seems to work as such:

    It cannot be attacked, as it does not state that it can be attacked
    It cannot be moved, as it does not state that it is movable
    It occupies no squares
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    Re: Attacks along the Trade Road - Nov 29 (FULL)

    Post by biota on 2010-11-30, 11:33

    Cool, thanks for the clarification. Not movable reduces the power of the power, but indestructible is a good thing. Bik will just have to be very strategic about where it gets placed on the battlefield from now on.
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    Re: Attacks along the Trade Road - Nov 29 (FULL)

    Post by Bohrdumb on 2010-11-30, 15:24

    There was mention of a map, who kept that and how do we kick off a session to follow it?
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    Re: Attacks along the Trade Road - Nov 29 (FULL)

    Post by Elvorix on 2010-11-30, 16:27

    I think in theory Jarrol kept the map but if you want to start a thread for it just go for it. Just mention in the thread that you are following up on the map and that should be good enough.


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    Re: Attacks along the Trade Road - Nov 29 (FULL)

    Post by dhlevine on 2010-11-30, 16:28

    Yep - just start a thread with something like "Eradicating the Half-Giant slavers" or some such. And I'd give Elvorix first dibs on DMing, as she's done the most to develop the forces of the Great Kra.
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    Re: Attacks along the Trade Road - Nov 29 (FULL)

    Post by dhlevine on 2010-12-07, 13:02

    Sorry for the delay, all. Jarrol returns a few hours after you load him up with all the random gear you took off the dead half-giant slavers, sweaty and apologizing that he "got sidetracked." In addition to the 100 gold bits each survivor got from the merchant consortium, Jarrol puts into your hand a pile of ceramic shards amounting to 20 gold, 9 silver, and 2 copper bits. Drink up!

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